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Authors:
Dobrovsky, Aline; Borghoff, Uwe M.; Hofmann, Marko 
Document type:
Konferenzbeitrag / Conference Paper 
Title:
An Approach to Interactive Deep Reinforcement Learning for Serious Games 
Title of conference publication:
2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom) 
Conference title:
IEEE International Conference on Cognitive Infocommunications (7., 2016, Wroclaw) 
Venue:
Wroclaw, Poland 
Year of conference:
2016 
Date of conference beginning:
16.10.2016 
Date of conference ending:
18.10.2016 
Publisher:
IEEE 
Year:
2016 
Pages from - to:
85-90 
Language:
Englisch 
Keywords:
Cognitive Systems ; Deep Learn - ing ; Serious Games,—Interactive Reinforcement Learning 
Abstract:
Serious games receive increasing interest in the area of e-learning. Their development, however, is often still a demand- ing, specialized and arduous process, especially when regard- ing reasonable non-player character behaviour. Reinforcement learning and, since recently, also deep reinforcement learning have proven to automatically generate successful AI behaviour to a certain degree. These methods are computationally expensive and hardly scalable to various complex serious game scenarios. Fo...    »
 
ISBN:
978-1-5090-2645-6 ; 978-1-5090-2644-9 
Department:
Fakultät für Informatik 
Institute:
INF 2 - Institut für Softwaretechnologie 
Chair:
Borghoff, Uwe M. 
Open Access yes or no?:
Nein / No