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Autoren:
Dobrovsky, Aline; Borghoff, Uwe M.; Hofmann, Marko 
Dokumenttyp:
Zeitschriftenartikel / Journal Article 
Titel:
Applying and Augmenting Deep Reinforcement Learning in Serious Games through Interaction 
Zeitschrift:
Periodica Polytechnica, Electrical Engineering and Computer Science 
Jahrgang:
61 
Heftnummer:
Jahr:
2017 
Seiten von - bis:
198-208 
Sprache:
Englisch 
Stichwörter:
CognitiveSystems ; DeepReinforcementLearning ; GameArtificialIntelligence ; InteractiveLearning ; SeriousGames 
Abstract:
Serious games belong to the most important future e-learn - ing trends and are frequently used in recruitment and training. Their development, however, is still a demanding and tedious process, especially when regarding reasonable non-player character behaviour. Serious games can generally profit from diverse, adaptive behaviour to increase learning effectiveness. Deep reinforcement learning has already shown considerable results in automatically generating successful AI behaviour, but its past...    »
 
ISSN:
2064-5279 
Fakultät:
Fakultät für Informatik 
Institut:
INF 2 - Institut für Softwaretechnologie 
Professur:
Borghoff, Uwe M. 
Open Access ja oder nein?:
Ja / Yes